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ConsoleMessage

ConsoleMessage objects are dispatched by page via the Page.Console event. For each console message logged in the page there will be corresponding event in the Playwright context.

// Listen for all console messages and print them to the standard output.
page.Console += (_, msg) => Console.WriteLine(msg.Text);

// Listen for all console messages and print errors to the standard output.
page.Console += (_, msg) =>
{
if ("error".Equals(msg.Type))
Console.WriteLine("Error text: " + msg.Text);
};

// Get the next console message
var waitForMessageTask = page.WaitForConsoleMessageAsync();
await page.EvaluateAsync("console.log('hello', 42, { foo: 'bar' });");
var message = await waitForMessageTask;
// Deconstruct console.log arguments
await message.Args.ElementAt(0).JsonValueAsync<string>(); // hello
await message.Args.ElementAt(1).JsonValueAsync<int>(); // 42

方法 (Methods)

Args

Added before v1.9 consoleMessage.Args

List of arguments passed to a console function call. See also Page.Console.

使用方式

ConsoleMessage.Args

傳回值


Location

Added before v1.9 consoleMessage.Location

URL of the resource followed by 0-based line and column numbers in the resource formatted as URL:line:column.

使用方式

ConsoleMessage.Location

傳回值


Page

Added in: v1.34 consoleMessage.Page

The page that produced this console message, if any.

使用方式

ConsoleMessage.Page

傳回值


Text

Added before v1.9 consoleMessage.Text

The text of the console message.

使用方式

ConsoleMessage.Text

傳回值


Type

Added before v1.9 consoleMessage.Type

One of the following values: 'log', 'debug', 'info', 'error', 'warning', 'dir', 'dirxml', 'table', 'trace', 'clear', 'startGroup', 'startGroupCollapsed', 'endGroup', 'assert', 'profile', 'profileEnd', 'count', 'timeEnd'.

使用方式

ConsoleMessage.Type

傳回值